Unfinished Wars

Prisoners of the Dreadhold (Quest Journal)

When we complete the adventure I’ll update this to a more traditional adventure log, but I thought since this has been something of a chaotic adventure with lots of objectives, I would post an sort of “Quest Journal” for the adventure.

Quest Journal
Major Quest: The Missing Spy >Complete<
- Whether out of friendship, duty, curiosity or boredom, you have decided to follow the trail of the missing spy.
- You tracked Gwalcavad from Throneport to the Lhazzar Principalities where you discovered that he was ambushed at the Vorgaard Estate and taken to the Dreadhold prison.
- You slipped into the Prison and rescued Gwalcavad from a group of Dolgaunts and their Mind Flayer master, now you just have to get out.
-You successfully escaped the Dreadhold

Minor Quest: Protect Haydith >Complete<
-You successfully defended Haydith ir’Wynarnn from House Thuranni Assassins

Minor Quest: Dark Rumors >Failed<
-Gwalcavad was investigating a collection of clues that his contact, Vorgaard, had put together for him.
-The clues so far are as follows
1. Since YK 991, the king of Karrnath has received no visitors
2. A prison cell in Korth, Karrnath contained the cryptic rhyme
“The King is Dead, yet long lives the King
Blood upon his golden ring.”
3. The same cell had tally marks that seemed numerous enough to date back 2-4 years.
4. The cell also contained an etching that indicated that the occupant was being moved in YK 994
5. A prison ledger for the Korth Prison showed a 994 transfer to the Dreadhold, the name was blotted out.
6. Haydith claims that over the last several years, her brother has not seemed himself, and has distanced himself from his family.
-Gwalcavad and Vorgaard appear to have both drawn the conclusion from this evidence that the throne of Karrnath is occupied by an impostor and that Kaius III is actually a prisoner in the Dreadhold. Gwalcavad would like to investigate this further, but is in no shape to do so.
-You were unable to confirm the rumors. All you can be sure of is that agents of the Emerald Claw escaped with a prisoner.

Minor Quest: The Dragon’s Favor >Complete, sort of<
-Vyssilthar, a black dragon dwelling under the Dreadhold, has asked you to end the shard mining operation by slaying Filgrimm, the dwarf that runs the mine. She claims he does not have the open permission of his House, so if he were killed and the mine brought to light, House Kundarak would have to shut it down.
-You killed Filgrimm, but also slew the Warden of the prison. The results of these actions are yet to be seen.

Conclusions (Political)

-Steeling a small vessel used by the garrison when they need to get to the mainland, you make your way the the near end of Cape Far. You found a quiet cove to tie up your ship and from there made your way inland until you were able to find a village. Despite your strange appearance, and the many rumors and questions it no doubt raised among the villagers, you were able to get directions to a proper city, and from there made your way back to Sharn, at Gwalcavad’s suggestion.
-After you return, you are able to gather news of events since your departure some weeks ago. The events in Throneport are still making news (see Sharn Inquisitive articles soon to come). Word reached you that Haydith had returned to Wroat uneventfully in the company of the King’s Shields. You also learn that Breland’s was not the only embassy attacked that night in Throneport. The Karnnathi Embassy was apparently also assaulted and a high-value prisoner was rescued from a holding cell there. Who made the attack, and who the prisoner in the Karnnathi Embassy was has not been released to the general public.
-Breland has demanded an explanation from Thrane over the currency found on Haydith’s would-be assassins. The government has also demanded that House Thuranni release the name of the one who hired the assassins. This request has been met with chilly silence.

Conclusions (Personal)

-By an slip of the tongue, Kor ir’Wynarnn revealed to you that “Gwalcavad” is not the true name of your Dark Lantern companion, referring to him instead as “Summerhawk.” It is unknown if anything will come of this.
-You also discovered that Gwalcavad bears the Mark of Handling.
-Gwalcavad has been temporarily relegated to a desk job (the Citadel equivalent of medical leave) managing the operations of subordinate agents in the field.
-Both Annie and Ky have manifested Dragonmarks through different means.
-Tellelohtar’s encounter with a mind flayer seems to have left increasingly unstable.
-The reappearance of a revenant form of Leofalcon Wolfsbane and his repeated escape from you continues to frustrate an haunt Aurora.
-Aurora also found a part of a ledger that indicated that two members of Amaron’s family had been in the Dreadhold but were sold to an organization called “Project Leviathan.” She has not yet revealed this to him.
-Rauthur disturbed the group’s peace of mind once again by showing an interest in necromancy as he brought an undead servitor with him through part of the adventure. Annie and Tellelohtar killed it.
-A trio of tiefling’s returned with you at the request of Vyssilthar: Maleen Silvereye, Chevkos, and Iron Talon. Who they are and how they will affect your group is yet to be seen. You have secured housing for them in an apartment three towers south of the Hen House.

Whispers of the Vampire's Blade
"Whether their success is a result of or of exceptional good fortune (which seemes likely) seems irrelevent when set against the simple fact that they are effective." - Gwalcavad Branmor

Not long after returning from their adventures in Droaam, the party were contacted by Viorr Maelak, commander of the Dark Lanterns in Sharn, with a job opportunity. Apparently one of Maelaks agents had gone rogue and stolen something of great value, a Karrnathi Soul Blade. The Soul Blades were made during the Last War. The intent was to bind the soul of a great Karrn warlord to each blade, so that their spirits could continue to lead Karrnath to victory long after their deaths. One of these weapons was captured by Brelish troops during the war, and had been kept in a secure vault in the Myriad Tower ever since.

Unfortunately, a Dark Lantern agent named Lucan Stellos, went rogue, slaying several guards, stealing the sword, and then walking straight down the side of the tower to make his getaway. The party was hired to retrieve the Sould Blade, and if possible to bring Stellos in as well. After a brief audition and interview with Maelak, the party departed.

They pursued Stellos down the Orien trade route out of Sharn. Stellos was in a carriage, so the party’s magebred horses were able to outpace their quarry and catch up to him near dusk on the eight day of their journey.

The party immediately joined battle against the human lackeys who acted as outriders for the getaway carriage. These were defeated relatively quickly. Tellelohtar managed to get up onto the carriage, only to find himself confronted by Stellos himself, who at this point revealed his vampiric nature by dominating Tellelohtar and forcing him to leap headlong from the back of the carriage into Anora.

Ky nearly got a grappling hook onto the carriage but her horse was taken out by the wolves summoned by Stellos at this moment. With these pursuers out of the game, the chase was momentarily left to Rauthur. As the carriage approached a bridge, Lucan’s sister, Grilsha displayed her mastery of the arcane by setting fire to the bridge with a fireball spell. Rauthur rode directly over the crumbling bridge, through the flames, and dropped his obedient servant on top of the carriage. In the struggle that ensued, Rauthur managed to get the Soul Blade and escape. Unfortunately, Lucan used his mist form to catch Rauthur, bite and dominate him, and regain the sword. Lucan then slew Rauthur’s horse and escaped in his carriage.

Disheartened, and concerned for their vampire-bitten comrade, the party continued the pursuit to Trollanport in Zilargo. There they discovered that a major event was to be held at the Aundairian Embassy, and that they might look there for information. The party did so and found themselves in a masque ball looking for the Stellos siblings. Meeyna, an Aundairian ambassador and an agent of the Royal Eyes, had arranged escape for Lucan, but the party arrived just as the exchange was being made.

On a wild guess, Tellelohtar attacked Lucan and a fight broke out. In the chaos, Lucan fled using his mist form, but Grilsha was captured. The party then met with Meeyna who explained what had gone on to them and gave them information about Lucan’s likely destination. Racing now, the party sped to the nearest airship tower and made to board a ship called Cloud’s Destiny_, unfortunately, Lucan had left dominated guards to prevent their embarking. The party defeated these, but Ky was knocked unconscious. She awoke to find the airship gone and the guards returned to themselves. Luckily, the airship _Tranquility was on sight and Ky was able to secure passage aboard, and to give chase.

Aboard the airship, the party were unable to locate Lucan, though they did make the acquaintance of Artorius Brightblade, Maynard Darkmagic, and Sven Silverstomach, adventurers traveling for their own purposes.

As Ky approached aboard Tranquility, she noticed another airship slipping up in the blind spot of Cloud’s Destiny. This ship, manned by Eladrin warriors, boarded the other ship, looking for Lucan apparently. The party and the ship’s crew managed to push the enemy back. Lucan soon appeared, rushed onto the deck and made to dive off. In a fit of desperation Alihanna rammed her ship into Cloud’s Destiny, causing both to plummet to the ground. Ky, Anora, and Rauthur escaped in skiffs, while Tellelohtar hid in a cabinet of holding.

The ship’s crashed, leaving no survivors apparently. Artorius Brightblade’s sword was retrieved and turned over to Ky. The party made for the nearest settlement, hoping that would be the way Lucan traveled.

As luck would have it they boarded the train only a few minutes after him. They bypassed his guards entirely and held them off long enough for the train to get away. After some while of fruitless searching (including walking in on a couple), the party decided to watch the exits and stay put.

In the end, Lucan was forced to reveal himself when Warforged hijackers loyal to the Lord of Blades boarded the train and forced it to crash. Lucan made for the roof and fled backwards along the cars. Tellelohtar pursued closely and brought Lucan to battle at he rear of the train. In the time it took his comrades to join him fully, Tellelohtar was bitten twice.

In the end, the players managed to take down and return Lucan and the blade, but at enormous collateral damage costs left behind, all of which were of course covered by the Brelish government.

The Eighth Spire
"This is the kind of job that makes or breaks a merc party, don't let me down." -Cog-eye Kate

The Party had just escaped the city of Ninety-Nine, which had gone into upheaval after a coup overthrew the ruling dual-monarchy. In the chaos, the PCs were targeted and forced to flee. Their main contact, Kate, managed to get them passage on an airship to the city of Sharn, where they went into hiding.

After a few weeks of laying low, Kate sought out and obtained a contract for them from one of the many agents of King Boranel of Breland. Merchant caravans traveling from Breland into Drooam had come under attack from the nomadic orc tribes of that region. This was unusual since the Daughters of Sora Kel had pacified most of the region. The PCs were instructed to find out the source of the attacks and stop them if possible.

Trouble began when the PCs were attacked by a force of Gargoyles while still in route aboard the airship Tranquility. However, they successfully beat off the attack, and their artificer Rauthur was even able to repair one of the ships touchy arcane engines. For this they earned the gratitude of Malcolm the Fox and his crew.

Arriving in Greywall, the PCs became aware of the tense political situation in the town. Baron Kudrun of House Tharashk held a tenuous control of the town, while official political authority was held by Xorchylic, the Mind Flayer governor set up by the Daughters of Sora Kel. Kudrun informed the PCs that the orc attacks originated because the orcs claimed that men had come and stolen a powerful artifact from them known as the Spear of Command, a symbol of authority usually held by the orc Warchief. Kudrun asked the PCs to find the spear and return it to him so that he could get control of the orcs. When asked where to look, he could offer little information, but suggested they check with the settlement of humans in the Watching Wood, as he had heard nothing from them, and the orc attacks had lately been focusing more and more in that direction.

Wandering the town a bit, the Party entered a tavern and found several Eladrin. It was here that Aurora, an Eladrin Warlock and a member of the Party, discovered that her old flame Leofalcon as well as her bitter enemy Alihanna were both in the area. What they planned to do was not discovered.

On their way out of town, the Party was ambushed by the Redcaps, a gang of kobolds and halflings from Greywall. They arrived with orders to capture Aurora. After an argument, the Party decided to buy the gang off instead of fighting them.

The Party met a man claiming to be from the Watching Wood who led them away and into the forest. However, once in the forest he led them astray and into an ambush, revealing himself to be a Changeling. The PCs survived the ambush and made their way onward.

Coming to a glade, the Party found the sight of a recent battle. Orc warriors were still picking among the dead when the Party arrived and attacked them. The Party captured an orc and forced him to lead them on in the direction they had been going. However, at this point, a strange wolf wandered into the glade, and then trotted off down the path. This seemed to unnerve the orc greatly, but the Party decided to follow anyway.

The wolf led the party onward until they found themselves surrounded by armed men, led by a man called Gwalcavad Branmor. The Party was able to convince Gwalcavad of their good intentions, and he led them on to his camp, then sent them with his wolf Eredraug on to a secret entrance to the Fey Spire in which he and his men had lived until the orc attacks began. He also revealed to them that Eladrin had been attacking them as well. The Party was also able to divine that the Watching Wood was in fact a slice of the Feywild brought into Eberron on the Day of Mourning.

The Party battled their way into the Spire, where they linked up with a strike force led by Gwalcavad. Together they assaulted the Spire’s main hall and came face to face with Alihanna and Leofalcon. In the ensuing battle, Aurora personally slew Leofalcon, but Alihanna was able to complete the ritual she had been performing when the party burst in. Channeling her power through Aurora and the Spear of Command, Alinhanna transported the entire area back into the Feywild.

Racing against the clock, the party pursued Alihanna through the Feywild, only to discover that they had been led on a wild goose chase while the Eladrin had circled back to the Spire to get information from the Woodmen there. The PCs also found communication between Alihanna and someone named Calderus, who seemed to have some manner of authority over her.

Racing back to the Spire, the Party encounterd Alihanna and the remnant of her Eladrin forces. The Woodmen were held hostage, and in exchange for their lives, and the Spear, the party agreed to leave Alihanna and her forces alone. However, before this was done, the Party discovered that Alihanna had gotten information about the location of ‘the blade’ out of one of the woodmen who had been tortured. The party were then returned to Eberron.

Arriving back in Eberron, Gwalcavad and his men departed immediately without any explanation. The Party then returned to Greywall only to discover that three weeks had passed while they were in the Feywild, and in that time the orcs had assaulted Greywall and almost taken it. Baron Kudrun had led the defense personally. In the fighting, Xorchylic’s tower had been destroyed and the Mind Flayer slain, leaving Kudrun in total control of Greywall.

Returning to Sharn, the Party decided to turn the Spear of Command over to the King’s Citadel, in exchange for a favor that they might call in later.


I'm sorry, but we no longer support this web browser. Please upgrade your browser or install Chrome or Firefox to enjoy the full functionality of this site.